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Contents Index

Headings and   extensions;   named values, Tables and so on; the   Library Card; the   story file.
How do headings work?  ; What's the Library Card?  

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Perdu en forêt by Gilles

Part - Introduction 

figure of forest, figure of river

Part - Les lieux 

Chapter 1 - Extérieur 

exterieur, clairiere, chemin, chene, sentier, bord_riviere, le_rocher, falaise, cabane, porte_cabane, cle_cabane

Section falaise 

Section rivière 

riviere

Chapter - Cabane 

interieur, interieur_cabane

Part - Les objets et personnages 

Chapter - Extérieur 

Section chemin 

fougère, serpe, state, dirty, clean, etat, discovered, undiscovered

Section rocher 

rocher, panier, bouteille, étiquette, liquide, couteau, champignon

Section radeau 

radeau

Section chêne 

druide

Chapter - Cabane 

table, boite, bol, tabouret, cheminee, buches, corde

Part - positions respectives des lieux 


List of extensions included (About these  )

Standard Rules  version 2/090402 (documentation)
French by Eric Forgeot  version 9/110414 (documentation)
Boussole by Benjamin Roux  (documentation)
Basic Screen Effects by Emily Short  version 7 (documentation)


List of named values (About these )

Situation
player - person
location  - object
score  - number
last notified score - number
maximum score - number
turn count - number
time of day  - time
darkness witnessed - truth state

Current action
noun  - object
second noun - object
person asked  - object
reason the action failed  - rule
item described - object

Used when ruling on accessibility
person reaching  - object
container in question - object
supporter in question - object
particular possession  - thing

Used when understanding typed commands
player's command  - snippet
matched text - snippet
kind understood - value
current item from the multiple object list - object

Presentation on screen
command prompt  - text
left hand status line  - text
right hand status line - text
listing group size - number

Command parser errors
latest parser error - command parser error

Spacing and Pausing
Status bar table  - table name
Right alignment depth  - number


List of Tables (About tables )

Table of Final Question Options    5 columns, 5 rows
Table of Locale Priorities    2 columns, 23 rows (22 blank)
Table of French Final Question Options      5 columns, 5 rows
Table of Ordinary Status      3 columns, 1 row
Table of Boussole      3 columns, 3 rows

List of Figures (About figures )

     figure of forest 
PNG format: 800 (width) by 480 (height) pixels
Filename: "forest.png" - resource number 3
     figure of river 
PNG format: 800 (width) by 480 (height) pixels
Filename: "river.png" - resource number 4


Library Card (About library cards: )

Story title    Perdu en forêt
Story author    Gilles
Story headline    Vous êtes seul, perdu au milieu de la forêt. Comment en sortir ? N'hésitez pas à aller explorer tous les lieux, utiliser les objets qui peuvent vous être utiles...
Story genre    Aventure
Release number    1
Story creation year    2009
IFID number    28794CC4-90A5-11DE-A2F1-000EA6BC7737
Story description    Vous êtes perdu au milieu de la forêt et devez trouver un moyen d'en sortir.


Story file format:  Z-Machine version 8  See estimates of memory usage

Use full-length room descriptions 

Use French Language 

Use dynamic memory allocation of at least 8192  Double this

Use maximum things understood at once of at least 100  Double this

You could also use:  ineffectual,  American dialect,  serial comma,  abbreviated room descriptions,  memory economy,  no scoring,  command line echoing,  undo prevention,  predictable randomisation,  fast route-finding,  slow route-finding,  numbered rules,  telemetry recordings,  no deprecated features,  VERBOSE room descriptions,  BRIEF room descriptions,  SUPERBRIEF room descriptions,  French 3PSPa Language,  French 1PSPa Language,  French 1PSPr Language,  French 3PSPr Language


 See some technicalities for Inform maintainers only